Virtualized vs. Bare Metal

It is common knowledge that running software on bare-metal is faster, yet virtualization is everywhere, and for good reasons. When you run software in the cloud, as we do in our Beamr Video Cloud service, the environment is virtualized, and the underlying VM technology is determined by the service provider (in our case – Amazon […]

Perfectly Optimized Together

At Beamr, we know better than anyone else that online video consumption has reached critical mass.  Content owners of all kinds are seeking our help to continuously improve streaming performance in order meet their consumers’ viewing expectations.  To satiate the ever-growing appetite for high-quality video on increasingly strained networks, reliable encoding and optimization solutions have […]

Best Efforts vs. Managed Networks

We live in the most dynamic and exciting time, as it relates to entertainment distribution.  The press is abuzz with talk of cord cutting, cord nevers, and other nebulous catch phrases, read click-bait fodder.  But with greater than 80% of US households still paying a subscription fee for their TV service (the number according to […]

TN2224 is So Yesterday!

For those who have Apple TN2224 committed to memory, I’ll start by saying, “sorry”.  It’s not that the Apple document isn’t useful for bitrate planning, but rather it’s just not that relevant today.  Said another way, TN2224 is useful for those seeking best practices for HLS implementations – especially HLS implementations on Apple devices – […]

Staying In Tune With the Evolution of Broadcast Video

  If you’ve read some of the Media & Entertainment news headlines lately, you’ve probably noticed that everything is about OTT: New services, new business models, more content becoming available, and more people cutting the cord.  You may have even heard that broadcast TV is dead.  But is it?  Despite the growing trend of cable-cutters […]

When quality and bit-rate are at equal priority, what tools are available to a compressionist?

Recently I was in deep discussion with a major MSO regarding their encoding recipes, and later as I reflected on the conversation, it occurred to me that I’d had the same talk with big and small OTT service providers, consumer entertainment distributors and UGC sites. Regardless of the target audience or value of the content, […]

Don’t Buy It Now

The times they are a-changin’, that’s what Dylan said And the pace of change is accelerating, just listen to any TED So when you buy a product in a real or online store You need to know that in a month it won’t go out the door   You should check the feature list and […]

Can MSOs Enable Subscribers to Define Their Own Media Experience?

It looks like traditional cable television is streaming the wrong way; the days of paying large monthly bills for bundled channels that remain half unwatched are over. The MSOs that choose to evolve and stream their consumer’s way will remain relevant players in the media and entertainment industry. Those that don’t will turn into mere […]

Do You Really Get Double Performance from Hyper-threads?

No. Not even close. Hyper-threading Technology (HTT), created by Intel almost 15 years ago, was designed to increase the performance of CPU cores. Intel explains that HTT uses processor resources more efficiently, and enables multiple threads to run on each core. The result is increased processor throughput, and improved overall performance on threaded software. With HTT […]

Any Content, Anytime, Anywhere – Priceless?

Achievement #1 Wireless carriers are offering broadband speeds of 5-12 Mbps. These kinds of speeds are enough to accommodate most OTT recipes for full HD videos, bringing real meaning to any content, anytime and anywhere. According to Netflix, 5.0 Mbps is the Internet connection speed recommended for playing their movies and TV shows at HD […]