2018 Video Trends: 8K Makes a Splash

At the 2018 Consumer Electronics Show, video hardware manufacturers came out swinging on the innovation front—including 8K TVs and a host of whiz-bang UX improvements—leading to key discussions around the business and economic models around content and delivery.

On the hardware side, TV has dominated at CES, with LG and Samsung battling it out over premium living room gear. LG, in addition to debuting a 65-inch rollable OLED screen, made headlines with its announcement of an 88-inch 8K prototype television. It’s backed by the new Alpha 9 intelligent processor, which provides seven times the color reproduction over existing models, and can handle up to 120 frames per second for improved gaming and sports viewing.

Not to be outdone, Samsung has debuted its Q9S 8K offering (commercially available in the second half of the year), featuring an 85-inch screen with built-in artificial intelligence that uses a proprietary algorithm to continuously learn from itself to intelligently upscale the resolution of the content it displays — no matter the source of that content.

The Korean giant also took the wraps off of what it is calling “the Wall,” which, true to its name, is an enormous 146-inch display. It’s not 8K, but it’s made up of micro LEDs that it says will let consumers “customize their television sizes and shapes to suit their needs.” It also said that its newest TVs will incorporate its artificial digital assistant Bixby and a universal programming guide with AI that learns your viewing preferences.

It’s clear that manufacturers are committed to upping their games when it comes to offering better consumer experiences. And it’s not just TVs that are leading this bleeding edge of hardware development: CES has seen announcements around 4K VR headsets (HTC), video-enabled drones, cars that can utilize a brain-hardware connection to tee up video-laden interactive apps, and a host of connected home gadgets—all of which will be driving the need for a combination of reliable hardware platforms, content availability and, perhaps above all, a positive economic model for content delivery.

This year CES provided a view into the next generation of video entertainment possibilities that are in active development. But it will all be for naught if content producers and distributors don’t have reliable and scalable delivery networks for compatible video, where costs don’t spiral out of control as the network becomes more content-intensive. For instance, driving down the bitrate requirements for delivering, say, 8K, whether it’s in a pay-TV traditional operator model or on an OTT basis, will be one linchpin for this vision of the future.

We’re committed to making sure we are in the strongest position to bring our extensive codec development resources to bear on this ecosystem. HEVC, for instance, is recognized to be 40 to 50 percent more efficient for delivering video than legacy format, AVC H.264. With Beamr’s advanced encoding offerings, content owners can optimize their encoding for reduced buffering, faster start times, and increased bandwidth savings.

We’re also keeping an eye on the progression of the Alliance for Open Media (AOMedia)’s AV1 codec standard, which recently added both Apple and Facebook to its list of supporters. It hopes to be up to 30 percent more efficient than HEVC, though it’s very much in the development stages.

We’re excited about the announcements coming out of CES this year, and the real proof that the industry is well on its way to delivering an exponential improvement on the consumer video experience. We also look forward to helping that ecosystem mature and doing our part to make sure that innovation succeeds, for 8K in the living room and very much beyond.

CES 2018: 5G, 8K, and Beyond

5G video and the future of next-gen UltraHD video were hot topics at CES this week. While both technologies are independent of one another, their development – and future success – will have a correlation.

As the standards process for this next generation of wireless makes its way through the 3GPP (commercial networks are expected in 2020), it has become clear that the first 5G use case to see commercial applications will be enhanced mobile broadband or EMBB. That’s great news for the video industry, as 5G’s ultra-low-latency and fiber-esque bandwidth speeds (1Gbps and above) will lend themselves to a range of future-think services. Operators are expecting to support 4K and 8K UltraHD streaming to mobile devices, virtual and augmented reality, fixed wireless triple-play services in the home, streamed 3D modeling and broadcast TV over mobile networks, among other things; with the same video quality consumers expect from their existing TV subscriptions.

It’s an exciting prospect, and wireless infrastructure giants have not been shy in talking up their hopes for 5G. Nokia expects it to be “a seamless web of interconnected intelligence that underpins our digital lives.” Intel has said 5G will “enable new experiences across a variety of industries and categories including automotive, virtual reality, artificial intelligence, homes, buildings, factories, cities, and infrastructure.” And Ericsson, for its part, said that “all this will create opportunities for new use cases that we haven’t yet dreamed of.”

However, in order to make this rosy future come alive, the business models have to make sense. 5G can’t simply be 4G on steroids; kickstarting rather significant initial consumer demand for these brand-new, revenue-generating services will be required to recoup operator investment in this network of the future. 5G will rely on a bevy of cutting-edge technologies to achieve its goals, like network-slicing, massive MIMO, and beamforming, to name a few. In other words, these networks won’t be simple—or cheap—to build. To make it worth their while, operators will need a cache of compelling, high-end services lined up that consumers are willing to pay a premium for in addition to their monthly OTT subscriptions.

The key word there is “compelling.” Offering 4K and 8K streaming to connected TVs as part of an enhanced 5G triple-play package sounds great, but to capture the revenue necessary for the 5G business case to work, service providers will have to make sure these types of services are rolled out with appropriate video quality controls. It’s a well-known phenomenon that as networks get better and quality of service (QoS) and experience (QoE) improve, consumers watch more video—and are willing to pay for high-quality content. Conversely, viewing habits and monetization are adversely affected if the viewing experience isn’t there.

A recent survey conducted by IBM Cloud Video took a look at this and found that when streaming video, 81 percent of consumers experience buffering or delayed load times from 75 percent of respondents in 2016. Also, content recommendations aren’t meeting consumers’ needs for a personalized viewing experience. Only 10 percent of consumers watch either most or all of the shows and movies recommended to them by a streaming service, and 44 percent of consumers say recommendations are rarely or never what they want to watch.

Coming out of CES, we’re expecting to see a rash of 8K, VR, and other emergent technology announcements —fueled by industry leaders such as LG, who used the event to showcase a massive 88” OLED 8K-ready display. At Beamr, we expect 5G, 4K, and reduced video bandwidth to be at the heart of many of the strategic conversations with carriers and service providers as we move into 2018. The picture looks bright, so to speak, for supporting advanced video over 5G with evolved video encoding formats such as HEVC.

If you haven’t had a chance to catch up on Apple’s big news this week, here’s another post you won’t want to miss:

HEVC today. AV1 tomorrow?